| Apple sells the iPod Touch not only as a music | | | | huge F1 fans but found ourselves bored racing |
| player, but a gaming machine also. Developers are | | | | the ghost of our previous lap. With no option for |
| seeing the hardware and the development for the | | | | AI cars, race weekend or such the modes are |
| platform is slowly taking shape. Big games like | | | | highly limited. |
| assassins creed and Ace Combat have already | | | | Another problem is the way the game drives. |
| made the jump to the iMachine. Today we're | | | | Because the iPhone doesn't have any physical |
| looking at Codemasters attempt at making a F1 | | | | buttons we found it hard managing consistent laps. |
| game for the new platform. | | | | Tilting the iPhone to steer just doesn't work well |
| Gameplay | | | | enough to represent the serious sport that is F1. |
| Throughout this article I will compare it to the PSP | | | | Even after an hour of racing our lap times were |
| version because both games are available for a | | | | still inconsistent and crashing was hardly avoidable. |
| (almost equal) powerful portable device. Fist thing | | | | What we did like was the KERS. Simply press the |
| you will notice when starting up F1 2009 for the | | | | blue ring on the left to activate the temporarily |
| iPhone is that it will ask you to create an account | | | | boost. Taking everything is consideration the |
| for a online service. With this account you can | | | | iPhone F1 game doesn't compare well to the PSP |
| easily compare your lap times with mates or | | | | game. There's just one game mode and driving is |
| other racers around the world. We really like this | | | | close to impossible. Although some people have |
| idea so we signed up and have been comparing | | | | been posting impressive times online. |
| since. Starting the game will provide you with | | | | Presentation |
| several options. You can start driving, look at the | | | | The graphics of this game are amazing. Because |
| options or compare your lap times to the world. | | | | the hardware only needs to render one car, more |
| Within the options you can pick several assists | | | | power can go to the track graphics. We found no |
| and display options. Assists are very limited | | | | jaggies whatsoever, which is amazing considering |
| though. You can choose a steering sensitivity, | | | | the hardware. The textures are also a step up |
| braking assistance, activate the racing line or allow | | | | from the PSP game. The F1 tracks never looked |
| horizontal tilt. The display settings are equally | | | | better on a portable machine. We didn't like the |
| limited. Corner popups, a mini map and 3 controller | | | | sound though. The engine sounds like a Renault |
| setups; not much to see here. | | | | Megane and they maintained the unrealistic high |
| When all is set we started on our favorite PSP | | | | pitched KERS sound we complained about earlier |
| track which is the Singapore venue. This is the | | | | in the PSP review. |
| only night race in F1 and we were excited to see | | | | Conclusion |
| what the iPhone and iPod could do. You can select | | | | We have few complains about the presentation. |
| all season tracks and drivers so no complains | | | | Sounds may not be up there but the graphics are |
| there. Then we could choose the number of laps. | | | | top notch. It's very unfortunate that this is a |
| Doing few laps will make the system count your | | | | missed chance as you can't compete in races or |
| fastest lap which will then be uploaded to the | | | | challenges. Therefor the game bores quickly and |
| leader-boards. With 6 laps or more the system will | | | | most will never put in the necessary hours to |
| calculate your average time and post that. We're | | | | master the awful controls. |